![]() ![]() Other great tracks from Salamander 2: Silvery Wings Again (stage one), Dear Blue (stage six), Beginning from the Endless (staff roll) I love how this piece builds and develops throughout to a sort of “chorus”, almost like a great pop song would – not a quality you usually find in short, looping videogame music. It’s a rousing track in typical Gradius style that sounds effortlessly cool whilst also tugging on the heart strings. As I mentioned in my previous post on the Salamander Deluxe Pack Plus for the Saturn, my favourite track from this game comes from the second level. Released in arcades in 1996, Salamander 2 is a good game with a fantastic soundtrack. This is a great way to kick us off, so I suggest we see how this bears out in practice! Continue?įirst off, a special shoutout to the game that inspired me to write this post in the first place: Salamander 2. The bulk of Gradius’s most crowning songs accurately convey some sort of cosmic wonder. What makes the music of Konami’s shooters so special? TV Tropes has a great phrase that explains: ![]() It’s unfortunate that Konami neglected the series after the mid-2000s, and that Gradius never had a talent like Michiru Yamane attached to the series to expand and extend its unique musical identity into the present era. but Gradius is a neglected well of wonderful melodies and beautiful tunes. Konami are perhaps best known music-wise for the Castlevania series. This post is dedicated to these games’ amazing tunes, all courtesy of Konami’s esteemed composers. Alongside Gradius there are also spin-offs that share the same DNA, most notably Salamander/Life Force and Parodius. The strategic power-up selection, the challenging levels, and the reward of downing a powerful boss – it’s a joy to play these games. For the past several weeks I’ve been in thrall to the Gradius series.
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